27 April 2012 at 08:39pm via sensualidiot with 8 notes

Sensual Idiot: Game Design ›

sensualidiot:

I think of game design as the potential to be a near perfect storytelling device. The goal of telling a story is a suspension of reality, and the immersion into the world of the author. The game allows the player to become a part of the world as opposed to a voyeur, taking a part of one of the…

It’s me and my partner’s dream to start making little games for just this reason. They are an amazing and practically untapped medium in this regard.

  1. pieskypie reblogged this from sensualidiot and added:
    It’s me and my partner’s dream to start making little games for just this reason. They are an amazing and practically...
  2. callitfriendo said: this is frighteningly close to how i feel
  3. sensualidiot posted this